GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction


这是一个黑白照片重建彩色3D场景的项目。


In this paper, we introduce GBC, an advanced framework for transforming low-resolution, monochrome video sequences into high-resolution, colorized, and geometrically accurate 3D models. GBC combines Bidirectional Optical Flow Super-Resolution (BOF-SR) for temporal super-resolution with a novel colorization approach, Temporal Optical Flow-based Colorization (TOF-CO), designed to enhance frame-to-frame temporal consistency. The integration of these modules with COLMAP-based 3D Gaussian splatting further extends GBC’s capability to reconstruct high-fidelity 3D scenes. Additionally, we created a custom dataset tailored to the challenges of low-light, low-quality historical footage, enabling robust evaluation alongside public datasets. This solution offers a new approach to video restoration, advancing temporal coherence, color accuracy, and 3D scene fidelity. The source code is publicly available at https://github.com/ffftuanxxx/GBC.

DEMO:

Demo for GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction – Railgun的小窝

PAPER:

GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction | Proceedings of the 19th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry


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