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  <title>HungryNeko Blog</title>
  <id>https://fujisaki.top/</id>
  <link href="https://fujisaki.top/"/>
  <link href="https://fujisaki.top/feed.xml" rel="self" type="application/atom+xml"/>
  <updated>2026-09-16T00:00:00Z</updated>
  <author><name>HungryNeko</name></author>
  <entry>
    <title>Building a Full-Featured AI Agent</title>
    <id>https://fujisaki.top/pages/tech/AI_Agent/post</id>
    <link href="https://fujisaki.top/pages/tech/AI_Agent/post"/>
    <updated>2026-09-16T00:00:00Z</updated>
    <summary>Notes from rebuilding a rental-agency AI Agent with cleaner context management, tool calls, LangGraph states, MCP, RAG, automation, and configurable settings.</summary>
  </entry>
  <entry>
    <title>Trying an AI Agent in a Rental Management System</title>
    <id>https://fujisaki.top/pages/tech/AI-Rent-Agent/post</id>
    <link href="https://fujisaki.top/pages/tech/AI-Rent-Agent/post"/>
    <updated>2026-07-05T00:00:00Z</updated>
    <summary>I wanted to try building an AI agent, and a friend&#x27;s family happened to work in the rental business. So I made a small management system and asked them to help test it.</summary>
  </entry>
  <entry>
    <title>Akizip: Building an Open-Source Tool with a Friend</title>
    <id>https://fujisaki.top/pages/tech/akizip/post</id>
    <link href="https://fujisaki.top/pages/tech/akizip/post"/>
    <updated>2026-05-10T00:00:00Z</updated>
    <summary>I am recently building Akizip with a friend as an open-source project for fun. It is a small GNOME archive manager, and the Flathub downloads rushed past 1000+ only a few days after launch.</summary>
  </entry>
  <entry>
    <title>YOLO Demo on Static Webpage</title>
    <id>https://fujisaki.top/pages/tech/yolodemoonstaticwebpage/post</id>
    <link href="https://fujisaki.top/pages/tech/yolodemoonstaticwebpage/post"/>
    <updated>2026-04-25T00:00:00Z</updated>
    <summary>Attempted to deploy YOLO to a static web page. Deployed YOLOv8n in ONNX format for easier cross-platform use, executed model inference through WebAssembly, and used Canvas to draw...</summary>
  </entry>
  <entry>
    <title>R2 Gateway: Cost-Controlled S3-Compatible Object Storage Gateway</title>
    <id>https://fujisaki.top/pages/tech/r2-gateway-cost-controlled-s3-compatible-object-storage-gateway/post</id>
    <link href="https://fujisaki.top/pages/tech/r2-gateway-cost-controlled-s3-compatible-object-storage-gateway/post"/>
    <updated>2026-04-24T00:00:00Z</updated>
    <summary>GITHUB Since my VPS has limited storage, I recently explored object storage solutions. I found that Cloudflare R2 offers a free tier, but it doesn’t provide a reliable way to...</summary>
  </entry>
  <entry>
    <title>AWS Cloud Album Project</title>
    <id>https://fujisaki.top/pages/tech/aws-cloud-album-project/post</id>
    <link href="https://fujisaki.top/pages/tech/aws-cloud-album-project/post"/>
    <updated>2026-04-14T00:00:00Z</updated>
    <summary>Technology Stack Python, Flask, AWS (EC2, S3, SQS, Lambda), SQL, YOLOv8 (ONNX), RESTful API, JWT, OpenStreetMap/Leaflet, HTML/CSS, Docker Project Overview Designed and implemented...</summary>
  </entry>
  <entry>
    <title>Image Compression May Improve Classification Networks&#x27; Accuracy</title>
    <id>https://fujisaki.top/pages/tech/image-compression-may-improve-classification-networks-accuracy/post</id>
    <link href="https://fujisaki.top/pages/tech/image-compression-may-improve-classification-networks-accuracy/post"/>
    <updated>2025-12-15T00:00:00Z</updated>
    <summary>Python, PyTorch, NumPy, OpenCV, Scikit-learn, Matplotlib, Knowledge Distillation, Deep Learning, Data Preprocessing, Model Evaluation &quot;Figure 9 shows the accuracy of ResNet-18,...</summary>
  </entry>
  <entry>
    <title>Knowledge Distillation with ResNet for Raw Image Classification</title>
    <id>https://fujisaki.top/pages/tech/knowledge-distillation-with-resnet-for-raw-image-classification/post</id>
    <link href="https://fujisaki.top/pages/tech/knowledge-distillation-with-resnet-for-raw-image-classification/post"/>
    <updated>2025-09-15T00:00:00Z</updated>
    <summary>Recently , I conducted a simple experiment on a raw image classification task, comparing the accuracy between three setups: baseline without augmentation, ResNet50 with...</summary>
  </entry>
  <entry>
    <title>Designing an AI Agent for Touhou-Style Bullet Hell Games​</title>
    <id>https://fujisaki.top/pages/tech/designing-an-ai-agent-for-touhou-style-bullet-hell-games/post</id>
    <link href="https://fujisaki.top/pages/tech/designing-an-ai-agent-for-touhou-style-bullet-hell-games/post"/>
    <updated>2025-06-08T00:00:00Z</updated>
    <summary>Python, PyTorch, Reinforcement Learning, Deep Q-Network (DQN) I made a TouHou simulation game , and recently I add few Algorithms and a simple Q-learning AI to play the game...</summary>
  </entry>
  <entry>
    <title>An IoT Test Tool : Development Notes</title>
    <id>https://fujisaki.top/pages/tech/an-iot-test-tool-development-notes/post</id>
    <link href="https://fujisaki.top/pages/tech/an-iot-test-tool-development-notes/post"/>
    <updated>2025-05-22T00:00:00Z</updated>
    <summary>Python, PyQt6, MQTT, RESTful API, JSON, HTTPS/SSL, MySQL, Docker, Linux, Git Perform 运行表现 I built an IoT testing tool for work. Can&#x27;t share it (company rules), but writing this...</summary>
  </entry>
  <entry>
    <title>Safety-driven Path Selection Using Reinforcement-Learning in Autonomous Driving</title>
    <id>https://fujisaki.top/pages/paper/safety-driven-path-selection-using-reinforcement-learning-in-autonomous-driving/post</id>
    <link href="https://fujisaki.top/pages/paper/safety-driven-path-selection-using-reinforcement-learning-in-autonomous-driving/post"/>
    <updated>2025-04-15T00:00:00Z</updated>
    <summary>Accepted by RSAE 2025. Abstract—Autonomous driving systems rely heavily on high-quality data in the path selection process to ensure safety and time efficiency during driving....</summary>
  </entry>
  <entry>
    <title>GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction</title>
    <id>https://fujisaki.top/pages/paper/gbc-gaussian-based-colorization-and-super-resolution-for-3d-reconstruction/post</id>
    <link href="https://fujisaki.top/pages/paper/gbc-gaussian-based-colorization-and-super-resolution-for-3d-reconstruction/post"/>
    <updated>2024-12-15T00:00:00Z</updated>
    <summary>Published by ACM SIGGRAPH VRCAI &#x27;24. In this paper, we introduce GBC, an advanced framework for transforming low-resolution, monochrome video sequences into high-resolution,...</summary>
  </entry>
  <entry>
    <title>BMS^3: Bayesian Modeling Based SwinUNet Segmentation on Self-distillation Architecture</title>
    <id>https://fujisaki.top/pages/paper/bms3-bayesian-modeling-based-swinunet-segmentation-on-self-distillation-architecture/post</id>
    <link href="https://fujisaki.top/pages/paper/bms3-bayesian-modeling-based-swinunet-segmentation-on-self-distillation-architecture/post"/>
    <updated>2024-11-02T00:00:00Z</updated>
    <summary>Published by ICONIP 2025. The six-volume set constitutes the refereed proceedings of the 32nd International Conference on Neural Information Processing, ICONIP 2025, held in...</summary>
  </entry>
  <entry>
    <title>WordPress如何彻底删除Polylang插件（重置设置）</title>
    <id>https://fujisaki.top/pages/others/wordpresspolylang/post</id>
    <link href="https://fujisaki.top/pages/others/wordpresspolylang/post"/>
    <updated>2024-06-30T00:00:00Z</updated>
    <summary>失败的尝试 因为多语言的问题，尝试着用了一下Polylang插件，但是无会员似乎会导致每篇文章都必须以一种语言显示，别的语言不会显示这篇文章... 而且Ploylang的部分设置在初始设置后无法再次更改，即使用一般方法关闭插件然后删除，重新安装时旧设置依然会被保留，所以需要彻底删除Polylang插件。...</summary>
  </entry>
  <entry>
    <title>SV3D Simple Instruction</title>
    <id>https://fujisaki.top/pages/others/sv3d-simple-instruction/post</id>
    <link href="https://fujisaki.top/pages/others/sv3d-simple-instruction/post"/>
    <updated>2024-04-10T00:00:00Z</updated>
    <summary>Recently tried SV3D, found there is no cleaer and simple instructions online, so... 最近尝试了SV3D，发现网上没有更清晰和简单的说明，所以… SV3D 使⽤⽅法： (English version is in next page)...</summary>
  </entry>
  <entry>
    <title>TouHou game simulation Note</title>
    <id>https://fujisaki.top/pages/tech/touhou-game-simulation-note/post</id>
    <link href="https://fujisaki.top/pages/tech/touhou-game-simulation-note/post"/>
    <updated>2024-03-05T00:00:00Z</updated>
    <summary>Recently playing Touhou, I tried mimicking a similar game in Python, loading some textures and music assets from the game. Overall, it wasn’t particularly difficult, but creating...</summary>
  </entry>
  <entry>
    <title>Python Git linux相关常用命令整理</title>
    <id>https://fujisaki.top/pages/others/python-git-linux/post</id>
    <link href="https://fujisaki.top/pages/others/python-git-linux/post"/>
    <updated>2024-01-16T00:00:00Z</updated>
    <summary>Python #环境增删 conda create -n myenv python=3.9 conda env list conda activate myenv conda deactivate conda env remove -n myenv conda remove -n myenv --all #包增删更新 conda install...</summary>
  </entry>
  <entry>
    <title>Welcome to FUJISAKI blog</title>
    <id>https://fujisaki.top/pages/others/hello-world/post</id>
    <link href="https://fujisaki.top/pages/others/hello-world/post"/>
    <updated>2020-03-14T00:00:00Z</updated>
    <summary>This is fujisaki blog, to remember one of the greatest programmer in the world, FUJISAKI CHIHIRO. FUJISAKI CHIHIRO 不二咲 千尋</summary>
  </entry>
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